Wednesday, June 18, 2014

Update on Multiplayer - June 2014

As most of you already know, we are working on a new multiplayer experience that will take Infinite Flight to new heights for flight simulation enthusiasts around the world.

Designing and implementing such a feature is not easy and takes time to develop and test, this is why we decided to keep you in the loop. In this post we will give you a bit more details about some of its aspects.

With this new feature we are introducing 2 modes for enjoying Infinite Flight:
  • Solo: this is how you are playing Infinite Flight right now
  • Live: this mode will let you fly online with everyone else.
In order to ensure a good experience, we added the concept of Airspace in our Live mode. Similar to real life, airspace limit who can fly in the busiest airports. In order to determine who is allowed to enter certain airspace, each pilot has a "Standing" (percentage): with a good standing you will be able to takeoff and land at all airports and with a bad standing you will be limited to small regional airports this way new pilots can learn without getting in the way of experienced ones who follow procedures in larger airports.
All new pilots will start with a 50% standing and for now there are 2 ways to increase it:
  • Logging more flight time
  • Performing more successful landings (faster)
However there are a number of ways a pilot's standing can go down, we call them "violations":
  • Exceeding maximum taxi speed
  • Exceeding maximum airspeed when flying below 10000 feet
  • Landing on runway too small for aircraft type
  • Entering airspace that require higher standing
  • Performing aerobatics in proximity of an airport
Another metric we are introducing is XP (experience). This is something that will increase at the end of each flight depending on the length of the flight, the number of successful landings and also the number of violations. XP will allow you to compare your skill against other pilots and we also might use it for other simulation related mechanics.

Of course all of this is subject to change and we will give you more details later down the road; Feel free to already send us feedback and suggestions :)

One last thing before we wrap this up; a lot of people have been wondering if the Infinite Flight Multiplayer feature will be free or paid; as much as we would love to provide everything for free, servers cost a lot of money (thousands of dollars per month) and maintaining them is also not free. Also we want to provide the best experience to users that will be committed to what we are trying to achieve with Infinite Flight. This is why we decided to have a subscription model for our online service. The exact pricing is not yet final so we can't give you a number just yet but this will help us ensure that Infinite Flight will continue to grow and get better for all of the flight simulator enthusiast out there.

For those of you who made it all the way to the end of this post, here are a few shots fresh from our beta showing our progress:

Thursday, June 5, 2014

Infinite Flight now available on Amazon Appstore for Android

We are proud to announce that Infinite Flight is now available on the Amazon Appstore for Android.

We started to receive more requests to release Infinite Flight on the Amazon Appstore since the Kindle Fire tablets are increasingly popular and also not everyone has access to Google Play from their Android device. You can actually install the Amazon Appstore on most Android devices by simply following the instructions here.

This version is identical to the latest Google Play release and was just a minor modification to our existing Android version in order to support Amazon Appstore APIs.

Feel free to let all your Amazon loving friends know that the best Flight Simulator for mobile devices is now available on their favorite devices.

Tuesday, May 13, 2014

Time for an update !

We are happy to announce that a new release of Infinite Flight should be available to your respective App Store very soon.

This release brings a few new features, many bug fixes and some exciting new content:

• Added Boeing 737-900
• Added Seattle/Portland Region
• Added more liveries to the 737-800, 700 and BBJ
• Refreshed cockpit of the 737's
• Refreshed Cirrus SR22 with full animations and virtual cockpit
• Improved User Interface for a better overall experience
• Improved map page with multiple layouts (Full map, Info, Flight Plan...)
• Bug fixes

For those of you who are impatient about the multiplayer, rest assured that we are still hard at work on it but we also want to give you some more feature and content to play with in the mean time :)

As usual don't forget to rate Infinite Flight in the Apple App Store and Google Play or to update your rating or review if you already did.

Happy landings !

Friday, April 4, 2014

Progress on Multiplayer

We have been working very hard on the multiplayer feature we announced last month. It is not yet ready for prime time but we wanted to share our progress with you.

There are a ton of details involved in making it an enjoyable experience for pilots of all levels and we are slowly addressing them all.
One thing we have been focusing on is to design a reputation system that would allow experienced pilots to fly in the largest and busiest airports (based on multiplayer flight time, landing count, flight quality ... see below) while allowing more novice ones to train in smaller airports without the fear of getting in the way of others.
A high reputation would allow you to enter most airspaces, while a low one would prevent you from interfering with pilots following procedures.

As mentioned above, many factor can increase or decrease your reputation:

  • Flight hours
  • Successful Landing Count
  • Flight Quality (we judge how difficult was a flight based on weather, autopilot usage...etc)
  • Airspace violations
  • Taxi speed
  • etc...

This is only a short sample of what we have in mind and we welcome all feedback so we can improve on our design.

In the mean time, hope you enjoy the few screenshots below :)

Wednesday, February 26, 2014

Good things come to those who wait !

We are proud to announce our latest update to Infinite Flight, available right now (or soon, depending on your device)  to your favorite app store !

While this update might not seem to bring a lot of changes on the surface, we did a lot of work behind the scene in order to support the great stuff that will come later this year (continue reading to know more). In the mean time, we hope you will enjoy the great new features and content that this update brings:
  • Completely revamped Boeing 737-700 including cockpit and many liveries with the most accurate flight model to date (and still completely free !)
  • Added Boeing 737-800 as In-App Purchase. As always, In-App purchases are in no way mandatory and simply contribute to the continued improvement of Infinite Flight. 
  • Added a special version of the 737-700 with a unique Flying Development Studio livery. We wanted to offer something special for the best supporters of Infinite Flight; this aircraft unlocks for free for people who have made 20 purchases or more. 
  • Completely reworked jet engine model with realistic thrust simulation and proper N1 display

As we mentioned above, we are working on some big upcoming features that require a lot more time to put in place than our usual ~2 months update cycle; and because we couldn't wait any longer to share it with you, here are some preview screenshot that should help you guess what it is :

Keep in mind that this is in early beta and we will most likely start opening it to more people gradually in the next few months.

As usual feel free to send us feedback and update your reviews in your respective app store.

Sunday, November 17, 2013

New HUD experience coming soon !

In our long journey to make Infinite Flight a reference in the flight simulation landscape, we have to not only make a good simulator, but also a usable one. The later is especially important on mobile devices where input and physical screen real estate are quite limited compared to desktop computers.

To this date we did our best to offer a usable In Game user interface layout that would make it easy to access most common aircraft controls during a flight.
(Un)fortunately we are far from done and there are a ton of features requiring user input that we want to add:
  • Cabin light switches
  • Pushback control
  • Failures
  • Interactive ATC
  • etc...
Adding all those features is not an easy task; an even harder one is to expose them to the user in a clean and intuitive way.

This is why we are introducing a new revamped HUD experience with our next Infinite Flight update. We probably won't satisfy everybody with this change, but it was a necessary one in order to continue adding more cool features to our simulator.

Our only hope is that you understand better our reasoning behind this user interface update. We spent a lot of time trying to find something that can work with all the features we have in mind (some of them coming along with this update) and rest assured that we have a very good reason for each pixel on screen to be where it is.

Wednesday, August 28, 2013

It's here... your fresh Infinite Flight update for iOS

The long wait is over ! The new update of Infinite Flight is finally here !

To thank you for your patience we decided to include a beautiful Cessna 208 and a large region surrounding the city of Chicago as a free download. We hope you enjoy it as much as we do !
We also added extra high quality aircraft (Boeing 777-200ER, 777-200F, and F-22 Raptor) and a scenery in the Caribbean as In-App purchases. As always, those are in no way mandatory and we do plan on adding more free features and update older aircraft with high quality models, animations and livery; stay tuned.

Below is the full changelist for this update:

• Cessna 208 (Free)
• Boeing 777-200ER (Paid)
• Boeing 777-200F (Paid)
• F-22 Raptor (Paid)
• Chicago Area (Free)
• Caribbean Islands (Paid)
• Added support for wind turbulences
• Fixed crosswind behavior
• Minor terrain rendering improvements
• Fixed issue that caused downloaded airplanes/scenery to be deleted

We have updated all airplane/sceneries so they will all have to be re-downloaded.

Both iOS and Android version (released a couple weeks ago) are now in sync and we will do our very best to release on both platform simultaneously. Windows Phone users are unfortunately stuck on an older version until we port Infinite Flight to Windows Phone 8 (a lot of things changed between WP7.x and WP8, address your complaints to Microsoft ;p)

If you see any issues, drop us an email and we will be happy to help.

As usual, feel free to update your ratings/review in your favorite app store.

Happy landings !

Sunday, July 7, 2013

Infinite Flight for Android is available now on Google Play !

Fellow Pilots,

We are pleased to announce the immediate availability of Infinite Flight for Android on the Google Play Store.
We worked really hard to bring the same great flight simulation experience that made Infinite Flight a success on the Apple Store.

Here is the list of features for our first Android release:

• 27 aircraft (16 included + 11 IAP)
• 8 regions each covering thousands of square kilometers (5 included + 3 IAP)
• All major airports with precise runway and taxiway layouts
• Flight planning
• Instrument Landing System (ILS)
• Autopilot (supports Altitude, Heading, Throttle and Vertical Speed)
• Advanced replay system
• Time and weather conditions
• Weight and balance configuration
• Introductory and takeoff flight lessons
• Logbook
• Achievements
• And much more...

We are really excited to share our passion with the millions of Android users around the world and we can't wait for all of our new pilots to start flying and send us great feedback !

Happy Landings !

Thursday, April 25, 2013

Call for Android Beta Testers

As you may have seen on Facebook and Twitter, Infinite Flight is coming to Android!
Testing for Android is more involved than on other platforms mainly because of the wide variety of devices and OS versions on the market today.

Being part of the Infinite Flight Android beta program is not about getting early access to builds, it's about helping us release the best possible experience for Android owners. This is why we are going to be more strict with our recruitment program.

We want simmers who are passionate about flight simulation, who have the time to test the app and who won't be discouraged by playing a completely broken app every once in a while. We also want testers who will keep whatever they see in the betas to themselves until the beta is shipped to the public.

To help us select the right testers for our Android beta program, we've compiled a list of simple instructions; make sure you follow them carefully. Also, as a reminder, this is for Android beta program only, not iOS, we are currently fully staffed on the Apple devices:
  • Email us at
  • Email Subject: "Application for Android Beta" (we will filter on this title only)
  • Write a short bio explaining your experience with Flight Sims in general, if you've been a tester for any app before...
Answer the following questions:
  • How many Android Devices do you own? (List them with their current Android version?
  • How much time can you spend testing Infinite Flight every week?
  • If you see a bug in Infinite Flight, should you report it immediately or try to find a solid repro case before telling us about it?
Extra Credit Questions:
  • What year/month was Infinite Flight first released on iOS?
  • What is the screen resolution (in pixels) of your main Android Device?
  • Do you own a Pilot's License?
If you are selected, we will use the address you sent us the email from to sign you up, make sure you email us from that account.

Thanks and we hope to see you soon flying on Android with us :)

Thursday, April 4, 2013

Boeing 717 and 757 cleared for takeoff

We are proud to announce that a new Infinite Flight update is on it's way to your devices ! With this update, we are adding 2 new aircraft and 2 new regions and we are happy to offer the Boeing 717 and Sydney region for FREE !

As usual, make sure you update your rating and reviews and tell us how you like the new stuff ! 

Here is the changelog of this update:
  • Added the Boeing 717 with 11 liveries and animated Virtual Cockpit (FREE) 
  • Added the Boeing 757 with 20 liveries and animated virtual cockpit (Paid) 
  • Added 2 new regions: Paris, France (Paid) and Sydney/Canberra (FREE) 
  • Fixed clicking sound (jet and warbirds) 
  • Added prediction lines for heading/alt/speed in the HUD 
  • Fixed issues with X-Track in the map page (wrong reported values) 
  • Fixed Autopilot HDG mode precision errors 
  • Improved application startup performance